Warning: file_exists() [function.file-exists]: open_basedir restriction in effect. File(/home/reszta/domains/aion-online.net/public_html/forum/) is not within the allowed path(s): (/home/monstrum/:/home/jail/monstrum/home/monstrum/:/tmp/:/usr/local/share/php/) in /home/jail/monstrum/home/monstrum/domains/aion-online.net/public_html/forum/Settings.php on line 59
Aion Q&A from NCSoft


Aion Online Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Welcome to our forum!

Author Topic: Aion Q&A from NCSoft  (Read 3239 times)

0 Members and 1 Guest are viewing this topic.

adrianus

  • Administrator
  • Full Member
  • *****
  • Posts: 179
    • View Profile
Aion Q&A from NCSoft
« on: March 08, 2008, 06:56:07 AM »
Well since I was bored.. I've searched the net .. and found this:

Aion Q&A
by Aion on Oct 18

1. How extensive will Aion character customization be?

In the game client, which was being showed in Leipzig, the player had the ability to choose between several different hairstyles, colours, shapes of their face, skin colours, character height and voice. It is also possible to alter eye colours and to add tattoos to the character face. A character build feature is currently being planned, which will affect the size of the character, ranging from skinny to big.

2. Tradable wings have been mentioned. Exactly what does it mean?

It was most likely a misunderstanding. Wings are not bought in Aion, but changed by other factors such as a rising PvP-rank.

3. What will you do in order for Aion to appeal to casual players?

We want to have short-term goals in the game, such as quests fitting within shorter timeframes. There will also be appropriate rewards for completing those. Very powerful game items (weapons and armours) will be attainable in different ways, making it easier for casual players to gradually work towards them.

4. Are the Asmodians significantly different from the Elyos?

It is possible to see that the Asmodians and Elyos come from the same origin. They have the same, fundamental humanoid shapes. An analogy would be to compare elves with dark elves.

5. Will there be player housing?

Not at launch, but definitely as soon as possible. It is likely to be in the first expansion.

6. Will there be mounts in Aion?

No. There are currently no plans to implement regular mounts in Aion. Transport will be done by foot or by flying. There will also be a long-range teleport system and short-range travel-services in which you let the game control the flight to your destination.


7. Will flying timer and cool-down change with character level?

No, probably not. There will, however, be items and skills which can enhance these abilities. In practice, this could mean that as the character progresses to higher levels  it also gains access to these skills and items.

8. How do sieges work in Aion? Are there any guild-specific advantages to controlling a castle?

The main PvP area in Aion is the Abyss. There are several castles in Aion, all which can be captured by player guilds on behalf of their faction. A siege is in its very fundament a raid. Initially, each castle is controlled by the Balaur, who will not gladly give it up. A guild leader would gather his or her troops and initiate an attack on the castle and its defenders. After defeating the NPC defenders, the castle changes ownership. Since the battles take place in the Abyss, its always possible that the other PC faction might interfere to either defend or attack. Once the castle has a new owner, there are a few hours during which no PvP can take place on the island. After this period, however, the castle is again open to attacks from the opposing faction.

There are many benefits to be gained from controlling a castle. The castle will have NPCs who vend unique items, whose sales the controlling guild may put taxes on in order to gain a bit of extra income. Guilds will also have direct access to the hunting grounds and resources surrounding the castle.


9. Will Aion battles and sieges be as massive and monumental as in Lineage II?

The Abyss is an open area with many strategic points. There are no set times for sieges or battles, but instead something that the players themselves may decide. It was one of our goals to not require the vast amounts of players as sieges in Lineage II did. While there are no technical limitations and a charismatic leader could well gather hundreds of players for a siege, 2 or 3 groups should be enough too, if circumstances are right.

10. What role does PvP have in Aion?

PvP is very important in Aion. To get out most of the game, one should definitely participate in PvP at some point. We want to gradually introduce even non-PvPers to the PvP.

It is, however, not necessary to participate in PvP. One can go from level 1 to 50 without participating in a single PvP-battle. It will take a little bit longer, though, as the most rewarding hunting grounds often are those found in the Abyss.

A feature that is currently on a planning stage is to randomly open teleportation portals in the Elyos and Asmodian lands. This would allow for very random, occasional battles where even lower level players get a chance to experience PvP, without it being a constant threat and presence.


11. What are the rewards and encouragements for PvPvE?

The basic reward in PvPvE is the same as in all other combat, experience. You will gain experience from killing both mobs and PC opponents in the Abyss. By collecting PvP-points, players can also gain access to very good high-end items, which otherwise can only be crafted.

There are also indirect benefits, since PvPvE in a way is a method to gain control of castles which come with a wide array of benefits themselves.


12. Will there be potions in Aion? If so, how will they work?

There will be health and mana recovery potions with instant effect. They will, however, have a re-use timer to prevent an excessive usage. There will also be foods with different effects on your character. Food will practically work as a buff, of which only one can be active at the same time.

EDIT (second part):
The final part of Q&A held with Ken is here!

13. How will larger game updates be implemented?

There will be big, regular expansions once or twice a year. How they are to be distributed depends on the area.

14. Will weather be affecting game play?

This feature has unfortunately been dropped. Weather will however affect some NPCs and monster spawns.

15. In terms of content, what will be done to prevent Aion from being "just another grinder"?

The problem with Asian games, we believe, have been a design which is not overly complicated, very basic. With the exception of Japan, RPG
« Last Edit: June 12, 2008, 05:32:20 PM by adrianus »
Logged

Merakal

  • Jr. Member
  • **
  • Posts: 51
    • View Profile
    • Email
Re: Some tips that I found
« Reply #1 on: March 08, 2008, 01:41:28 PM »
it is 3 months old but good to post it:)
Logged

adrianus

  • Administrator
  • Full Member
  • *****
  • Posts: 179
    • View Profile
Re: Some tips that I found
« Reply #2 on: March 08, 2008, 03:20:39 PM »
yes i know.. but its a cool info
Logged

Merakal

  • Jr. Member
  • **
  • Posts: 51
    • View Profile
    • Email
Re: Some tips that I found
« Reply #3 on: March 10, 2008, 12:39:26 PM »
yeah i guess some people haven't read it :P
Logged

adrianus

  • Administrator
  • Full Member
  • *****
  • Posts: 179
    • View Profile
Re: Aion Q&A from NCSoft
« Reply #4 on: March 24, 2008, 01:26:43 AM »
added also the second part.

read and dream for OB  ;D
Logged

Nubby

  • Newbie
  • *
  • Posts: 3
  • Poyu Poyu
    • MSN Messenger - alin_kawaii@hotmail.com
    • Yahoo Instant Messenger - alin_kawaii@yahoo.com
    • View Profile
    • Email
Re: Aion Q&A from NCSoft
« Reply #5 on: May 22, 2008, 09:42:39 AM »
nice info :)
Logged

Laeriana

  • Newbie
  • *
  • Posts: 2
    • View Profile
Re: Aion Q&A from NCSoft
« Reply #6 on: July 20, 2008, 02:25:03 PM »
Im liking the Hero idea, imagine a raid of heroes !
Logged

adrianus

  • Administrator
  • Full Member
  • *****
  • Posts: 179
    • View Profile
Re: Aion Q&A from NCSoft
« Reply #7 on: July 22, 2008, 08:17:05 AM »
Im liking the Hero idea, imagine a raid of heroes !

Hero status will be very rare.. so I don't think it will be possible for a single raid with only heroes . But so far in CBT's we haven't seen any1 becoming a hero. And I think this idea will not be implemented at the first stage of OB. There is a lot of work with character and the Abyss so for now don't expect a hero . It will come in time I think. But in the long run there will be heroes and they will be like human bosses, very strong and with special armors (u can see a design of a hero armor in one of the official movie http://uk.youtube.com/watch?v=qMKX2Td3vEs) . Lets just hope for a us/eu CB :) . So far the Korean CBT3 is over and there is no idea what will be next.
Logged

crusifix

  • Newbie
  • *
  • Posts: 30
  • hey there fellow elroy..What, Asmodian! RAWR!
    • View Profile
Re: Aion Q&A from NCSoft
« Reply #8 on: July 30, 2008, 12:27:14 AM »
Nice vid, Ty! ;D
Logged